| Welcome to SolusOT Reborn | |||||||||||||||
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| Apr 30 2013 07:42:44 - New Raid Boss & Equips! |
| As of this morning, along with several other updates progressing nicely, I added a new raid! Along with this raid comes new equips! "What equips?" You may ask? Well, you'll just have to find out! Come! The Ashen Executioner calls you to your DOOM! MUWAHAHAHAHAHA! Posted by GM Eventide |
| Apr 23 2013 08:16:32 - UPDATE!! |
| So, after working ALL night on it, I've just updated the game and added the following, as well as fixing a few map bugs: *Varthrea Opened/Fixed! *SoluTide card changes *Tear Island! *New quest loot! *A very old area brought back! *Old Avia Church has been fixed a tad bit! *The Obsidian Knife quest was opened once again! *Some sneakiness added/done for a future update... *and more...! I hope you guys enjoy this update, I put in a lot of work to get it set-up and ready! (I hope) Posted by GM Eventide |
| Apr 13 2013 23:56:00 - Playerville's Foundation! |
| That's right, Playerville has been founded! However, right now, it's merely just a collection of materials, and a fence. It will take hard work by you, the players, to make it a glorious city! Check out this page in the forums for the full break-down on building Playerville! http://www.solusot.com/?subtopic=forum&action=show_thread&id=2315 Posted by GM Eventide |
| Apr 13 2013 07:07:29 - I'm Alive! |
| Hey, everyone! Yes, I'm still alive! Apologies for the horrendously long absence! The OT was suddenly dropped in my lap a while back. It was a surprise to me, too, when it happened! I've been working a lot, which has sapped almost all creativity from my mind for almost the entire stint of my absence. However, I recently started adding the foundations of Playerville to the map (FINALLY!) and tossing around ideas of things to add. Speaking of adding... My knowledge of programming/scripting/lua/etc is extremely limited, so I'm afraid I won't be able to make any spectacular new things... However, at the very least, there will be maps, hunting areas, mobs, and new weapons and armors, as well as bug fixes, if I can manage to figure out how to fix them. (programming bugs, that is! Map bugs will be easily fixed) All-in-all... I'm extremely rusty when it comes to working on the OT and such, so it'll be a while before I'm back in the swing of things. First, since I'm tinkering with the map, if you could post here the location of any map bugs, that would be great, so I can get them taken care of ASAP! Posted by GM Eventide |
| Oct 10 2012 10:55:17 - Official Retirement |
| Ladies and gentlemen, I've enjoyed creating, developing and managing the SolusOT games for the past 6 years. Through our three different servers, we've have thousands of players, tens of thousands of quests solved, hundreds of thousands of levels gained, millions of monsters killed and billions of gold earned and spent. Developing for OT has been a very rewarding experience over these years and I've learned a lot about managing an online community, ensuring server stability and uptime, and carrying a game forward through the constant evolution that live development brings. A lot has changed over the years and I've been expanding into new projects and learning new technologies, both personally and professionally. I'm interested in branching out my game development into new arenas, such as mobile phones, 3D gaming, and even the physical world such as board games and card games. I appreciate all the loyal players and the time they have spent on the server, and I've loved getting to know many of you, from the powergamers to the explorers, the forum trolls and the quest addicts, it's been a pleasure seeing all of you enjoy both SolusOT the game, and the community. With that said, I officially hang up my cape as I prepare to take on new adventures. The server will remain online and the other GMs are still around, and GM Eventide has full editing capabilities for the server as well. So have no fear of the server disappearing just because I'm not an active developer! If you'd like to keep track of my whereabouts, feel free to follow me on Twitter: http://www.twitter.com/polatrite Or just keep an eye on my portfolio: http://www.polatrite.com/ I'm currently working on hiring artists for my latest offline project, my card game 8-Bit. At some point in the future I will be running a Kickstarter to raise money for the initial printing of cards. I'll soon be launching the website and more details! Posted by GM Solus |
| Jul 07 2012 05:14:21 - Previous Downtime |
| Apologies to all for the unexpected downtime! Severe storms had knocked us out of commission for a while, but we're back now! GAME ON! Posted by GM Eventide |
| Jun 28 2012 22:52:23 - SoluTide -- "Video Game" Booster Series Released! |
| That's right! Tonight is the initial release of the Video Game booster series for SoluTide! What's SoluTide? Look here for info! SoluTide Forum Post! The post may be a little out-dated, but I'll be fixing that. To put it in short, SoluTide is a collectable trading card game for Solus. By using the command !booster you can gain access to all these wonderful cards! !booster list = shows you a list of all available booster packs !booster In addition: The deck limit has been increased to 40 cards, so you will need a backpack of holding, or a cupie backpack, or the like to hold your cards! And, there have been various re-balances and fixes to cards in almost every set. If you wish to purchase a starter deck of cards, please contact me, as I'll have to make them by hand. Currently, despite what it says in the post, a Starter Deck is NOT required to purchase booster packs. So, let's get out there! It's tiiiiime to d-d-d-d-d-DUEL! (Also, don't forget about the SoluTide Arena in the southwest of Naratar!) Posted by GM Eventide |
| Jun 24 2012 13:09:16 - Custom Client |
| We're finally running our new custom client! Custom client download Having trouble connecting? Let us know by commenting on this post! Posted by GM Solus |
| Jun 24 2012 13:00:48 - Pirates and spiders and ghosts, oh my! |
| If you cannot connect, download our custom client! We're now on port 7171, not 7181! Client download Hunt your way through the western jungle past samurais and track down a new underground chasm. What could be inside? None other than the infamous Venom Recluse! Beware this mighty arachnid for it is very powerful. ![]() Next, sail east on the river bordering the desert to find a pirate hideway near the eastern cove! ![]() Posted by GM Solus |
| Jun 18 2012 11:04:56 - Autoreboot, potion update, monster improvements and the obsidian knife! |
| Today we did a small update to add in several new features. Autoreboot - The game will now automatically reboot every 16-18 hours. Hooray! Potions - The healing on health potions has been significantly changed. Knights and paladins will see a decrease as their healing was much too high with the top end potions. Monks will see an increase, and samurais and archers will see a very large increase. Druids and sorcs should heal about the same. Monster improvements - We've increased the loot table on all Nordic monsters, especially adding arcane penetration gems to a few monsters. We improved gold reward on Demon Devils. We also adjusted all Angels to be more difficult. Have caution in Heaven! Obsidian Knife Quest - Come one, come all to the obsidian knife quest, deep in the bowels of the underground southeast of Avia. Be careful though, it's much more difficult than before! Posted by GM Solus |

